How To Customise Skins in Assetto Corsa Competizione
Assetto Corsa Competizione build 1.2 is here, and with it comes a frankly mammoth list of fixes, upgrades and new features. The headline items that have got people talking include the implementation of chassis flex, pad and disk wear & changes to the tyre model. And while all of these are much welcomed, they’re quite subtle, nuanced changes, that don’t really fit the ‘day 1’ video model. So, today I’m going to focus on the other headline feature, the car customisation function – by getting out the metaphorical digital crayons, and seeing if I can recapture the magic of some classic racing liveries on the GT3 cars of ACC.
How To Customise Skins in Assetto Corsa Competizione Video Transcript:
The car customisation functionality in ACC is pretty basic, thanks I’m told to licensing issues. Unlike with their previous title, Kunos have a real world racing series to keep happy this time around, and honestly, you guys have proven to be, err, quite creative in your approach to custom liveries. Anyhow, I thought it would be fun to try and recreate some iconic racing liveries to the best of my ability, with the tools available in ACC, to show how they work, and to see how well they work.
This is probably my favourite livery of all time. Turquiose and black is a great colour combination, and the cars it appeared on in the mid 2000s were legendary, notably the GT1 Saleen and Maserati. So I thought, let’s try and recreate it on one of the super-cars in ACC. After looking through for a suitable subject, the 2019 Huracan fit the bill, the cars proportions were good, and importantly, there was a preset design that matched the layout all of the Vitaphone cars had. From then on it was a simple case of adding in the appropriate details and choosing the best match for the turquoise. Not only can you select the colour, but also the reflectivity of the paint, from matte, through to highly reflective chrome. In this case, a traditional gloss seemed to fit the spirit of the original best. Next up were the wheels, which were a glossy black on the real car, so that’s what I went with for the rim and the accent colour. Now, the older cars weren’t adorned with LED lights like modern GT3 Christmas Trees, so I chose a subtle lighting accent, to update the design a little, but hopefully keeping it fairly close to the original. And that was that. A nice simple design to kick things off, and not bad for a first effort, if I do say so myself.
You may have noticed that one of the limitations of the livery builder is that you can’t add your own sponsors, in fact you can only chose from the manufacturer name, or from companies that are affiliated with ACC in some way. As you may already have guessed, these won’t be featuring heavily in a video dedicated to historic liveries. So, to get around that, for the next skin, I chose a car that carried virtually no sponsorship as inspiration, the Jaguar XJR14. My favourite of all that TWR Jags.
Getting the purple right was pretty tricky, though with a combination of Metallic Satin and Chrome versions of the same hue, I think I captured the spirit of the livery, if not all that accurately. Which exposes another weakness of the livery builder, the colour choice. While there are a few hundred distinct colour values to choose from, I would have much preferred a colour picker and/or hex value input to give a bit more choice. But anyway, on with the Jag, I chose white for the Jaguar logo, which didn’t feature on the prototype, but it does look rad. The original group C car featured gold and solver rims, which I did my best to recreate here. Though, I must admit I preferred the black versions I tried out afterwards. So, in the end, not a particularly faithful reporduction of the TWR XJR-14, but I think it captures something of the mood of the original, and importantly it looks miles better than the Emil Frey paint job!
Gulf Racing Porsche
I bit deterred by my lack of success with the Jag, I thought I’d go for a dead-cert, a Gulf Racing Porsche. Modern recreations of this livery are a bit hit or miss, and the GPX racing version in ACC is no exception. The livery is iconic, but something doesn’t quite feel right. Luckily, whoever put together the templates for the editor knew what we’d want to do and Design Template number 6 does a great job of mimicking the shape of the gulf livery as applied to the 917. Honestly, this paint job was dead easy, the hardest part being choosing between the numerous shades of sky blue. There were no real compromises necessary, and save for the lack of Gulf Oil logo, I think it looks the business. Like with the Lambo, I added a bit of subtle orange LED lighting, because RGB LEDs make things quicker, that much is known.
Aston Martin DBR9
So, you know the score at this stage. Try to make the new V8 vantage look as much like the god-tier DBR9 as possible. The default design number 1 is pretty close, which is half the job done, just need to find an appropriate British Racing Green, slap on the number 007 and we’re good to go. The green isn’t perfect, but again, we’re working within the limitations of the software, and honestly it’s not too far off. As for are throwbacks go, I think this one is pretty damn close.
To finish things off, this ones a bit of a curve-ball. When browsing through the AMG GT3 preset partterns, I noticed there was a design where the secondary colour on the side of the car sloped upwards towards the rear, just like several of the schemes on the old Mercedes 190E Touring Cars. Unable to replicate the pinstripe on the classic Sonnax car, this beery beauty seemed like just the ticket. And of course, there’s a sim racing link through the Thiim name as well. As with the Aston, there really wasn’t a close enough match for the dark green, which should really haev a slightly more blue hue, but the gold is spot on… and the combination looks pretty sharp if I do say so myself. Even the gold rims, something I’m not normally too keen on seem to work here. To finish up, I added a gold LED strip to the top of the windscreen, because why-not. All in all, it’s far from a replica of the old DTM beast, but I think the livery evokes some of the spirit.
If you’ve dabbled with liveries in ACC before, then you’ll know that this update is very much a user interface implementation of the old ‘open up notepad and edit a text-file’ system that was in place previously. So, for some this may not be all that exciting. But, that all being said, being able to put together a livery in a couple of minutes, with live previews, and without needing to cross-reference various online lookup tables is a bit of a godsend if you like creating custom liveries. On the other side of the coin though, I still cant help but feel that this feature, while welcomed, is a bit too restrictive. I understand Kunos’ reasoning, and the commercial considerations that they face, but I for one would love to see a bit more flexibility in the livery editor, even if it’s just something as simple as custom shape stickers, as seen in some other driving games. Oh, and a full gamut colour pallet too while I’m wish-listing!